/* * Copyright (C) 2018 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ // https://github.com/gpuweb/gpuweb/blob/master/design/sketch.webidl typedef unsigned long u32; [ Conditional=WEBGPU, EnabledAtRuntime=WebGPU, JSGenerateToJSObject ] interface WebGPURenderPassEncoder : WebGPUProgrammablePassEncoder { void setVertexBuffers(u32 startSlot, sequence<WebGPUBuffer> buffers, sequence<u32> offsets); void draw(u32 vertexCount, u32 instanceCount, u32 firstVertex, u32 firstInstance); /* Not Yet Implemented void setBlendColor(float r, float g, float b, float a); void setIndexBuffer(WebGPUBuffer buffer, u32 offset); void drawIndexed(u32 indexCount, u32 instanceCount, u32 firstIndex, i32 baseVertex, u32 firstInstance); // TODO add missing commands */ };