#pragma once
#include "SVGAnimatedLength.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGGeometryElement.h"
#include "SVGNames.h"
namespace WebCore {
class SVGLineElement final : public SVGGeometryElement, public SVGExternalResourcesRequired {
WTF_MAKE_ISO_ALLOCATED(SVGLineElement);
public:
static Ref<SVGLineElement> create(const QualifiedName&, Document&);
const SVGLengthValue& x1() const { return m_x1.currentValue(attributeOwnerProxy()); }
const SVGLengthValue& y1() const { return m_y1.currentValue(attributeOwnerProxy()); }
const SVGLengthValue& x2() const { return m_x2.currentValue(attributeOwnerProxy()); }
const SVGLengthValue& y2() const { return m_y2.currentValue(attributeOwnerProxy()); }
RefPtr<SVGAnimatedLength> x1Animated() { return m_x1.animatedProperty(attributeOwnerProxy()); }
RefPtr<SVGAnimatedLength> y1Animated() { return m_y1.animatedProperty(attributeOwnerProxy()); }
RefPtr<SVGAnimatedLength> x2Animated() { return m_x2.animatedProperty(attributeOwnerProxy()); }
RefPtr<SVGAnimatedLength> y2Animated() { return m_y2.animatedProperty(attributeOwnerProxy()); }
private:
SVGLineElement(const QualifiedName&, Document&);
using AttributeOwnerProxy = SVGAttributeOwnerProxyImpl<SVGLineElement, SVGGeometryElement, SVGExternalResourcesRequired>;
static AttributeOwnerProxy::AttributeRegistry& attributeRegistry() { return AttributeOwnerProxy::attributeRegistry(); }
static bool isKnownAttribute(const QualifiedName& attributeName) { return AttributeOwnerProxy::isKnownAttribute(attributeName); }
static void registerAttributes();
const SVGAttributeOwnerProxy& attributeOwnerProxy() const final { return m_attributeOwnerProxy; }
void parseAttribute(const QualifiedName&, const AtomicString&) final;
void svgAttributeChanged(const QualifiedName&) final;
bool isValid() const final { return SVGTests::isValid(); }
bool supportsMarkers() const final { return true; }
bool selfHasRelativeLengths() const final;
AttributeOwnerProxy m_attributeOwnerProxy { *this };
SVGAnimatedLengthAttribute m_x1 { LengthModeWidth };
SVGAnimatedLengthAttribute m_y1 { LengthModeHeight };
SVGAnimatedLengthAttribute m_x2 { LengthModeWidth };
SVGAnimatedLengthAttribute m_y2 { LengthModeHeight };
};
}