RenderStyleConstants.cpp [plain text]
#include "config.h"
#include "RenderStyleConstants.h"
#include <wtf/text/TextStream.h>
namespace WebCore {
TextStream& operator<<(TextStream& ts, Visibility visibility)
{
switch (visibility) {
case Visibility::Visible: ts << "visible"; break;
case Visibility::Hidden: ts << "hidden"; break;
case Visibility::Collapse: ts << "collapse"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, ImageRendering imageRendering)
{
switch (imageRendering) {
case ImageRendering::Auto: ts << "auto"; break;
case ImageRendering::OptimizeSpeed: ts << "optimizeSpeed"; break;
case ImageRendering::OptimizeQuality: ts << "optimizeQuality"; break;
case ImageRendering::CrispEdges: ts << "crispEdges"; break;
case ImageRendering::Pixelated: ts << "pixelated"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, FillSizeType sizeType)
{
switch (sizeType) {
case FillSizeType::Contain: ts << "contain"; break;
case FillSizeType::Cover: ts << "cover"; break;
case FillSizeType::Size: ts << "size-length"; break;
case FillSizeType::None: ts << "size-none"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, FillAttachment attachment)
{
switch (attachment) {
case FillAttachment::ScrollBackground: ts << "scroll"; break;
case FillAttachment::LocalBackground: ts << "local"; break;
case FillAttachment::FixedBackground: ts << "fixed"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, FillBox fill)
{
switch (fill) {
case FillBox::Border: ts << "border"; break;
case FillBox::Padding: ts << "padding"; break;
case FillBox::Content: ts << "content"; break;
case FillBox::Text: ts << "text"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, FillRepeat repeat)
{
switch (repeat) {
case FillRepeat::Repeat: ts << "repeat"; break;
case FillRepeat::NoRepeat: ts << "no-repeat"; break;
case FillRepeat::Round: ts << "round"; break;
case FillRepeat::Space: ts << "space"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, MaskSourceType maskSource)
{
switch (maskSource) {
case MaskSourceType::Alpha: ts << "alpha"; break;
case MaskSourceType::Luminance: ts << "luminance"; break;
}
return ts;
}
TextStream& operator<<(TextStream& ts, Edge edge)
{
switch (edge) {
case Edge::Top: ts << "top"; break;
case Edge::Right: ts << "right"; break;
case Edge::Bottom: ts << "bottom"; break;
case Edge::Left: ts << "left"; break;
}
return ts;
}
bool alwaysPageBreak(BreakBetween between)
{
return between >= BreakBetween::Page;
}
const float defaultMiterLimit = 4;
}