GridPosition.cpp   [plain text]


/*
 * Copyright (C) 2017 Igalia S.L.
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#include "config.h"
#include "GridPosition.h"

namespace WebCore {

Optional<int> GridPosition::gMaxPositionForTesting;
static const int kGridMaxPosition = 1000000;

void GridPosition::setExplicitPosition(int position, const String& namedGridLine)
{
    m_type = ExplicitPosition;
    setIntegerPosition(position);
    m_namedGridLine = namedGridLine;
}

void GridPosition::setAutoPosition()
{
    m_type = AutoPosition;
    m_integerPosition = 0;
}

// 'span' values cannot be negative, yet we reuse the <integer> position which can
// be. This means that we have to convert the span position to an integer, losing
// some precision here. It shouldn't be an issue in practice though.
void GridPosition::setSpanPosition(int position, const String& namedGridLine)
{
    m_type = SpanPosition;
    setIntegerPosition(position);
    m_namedGridLine = namedGridLine;
}

void GridPosition::setNamedGridArea(const String& namedGridArea)
{
    m_type = NamedGridAreaPosition;
    m_namedGridLine = namedGridArea;
}

int GridPosition::integerPosition() const
{
    ASSERT(type() == ExplicitPosition);
    return m_integerPosition;
}

String GridPosition::namedGridLine() const
{
    ASSERT(type() == ExplicitPosition || type() == SpanPosition || type() == NamedGridAreaPosition);
    return m_namedGridLine;
}

int GridPosition::spanPosition() const
{
    ASSERT(type() == SpanPosition);
    return m_integerPosition;
}

int GridPosition::max()
{
    return gMaxPositionForTesting.valueOr(kGridMaxPosition);
}

int GridPosition::min()
{
    return -max();
}

bool GridPosition::operator==(const GridPosition& other) const
{
    return m_type == other.m_type && m_integerPosition == other.m_integerPosition && m_namedGridLine == other.m_namedGridLine;
}

void GridPosition::setMaxPositionForTesting(unsigned maxPosition)
{
    gMaxPositionForTesting = static_cast<int>(maxPosition);
}

} // namespace WebCore