/* * Copyright (C) 2018 Metrological Group B.V. * Copyright (C) 2018 Igalia S.L. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials provided * with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if USE(NICOSIA) && USE(TEXTURE_MAPPER) #include "GraphicsContext3D.h" #include "NicosiaContentLayerTextureMapperImpl.h" #include <memory> namespace WebCore { class GLContext; } namespace Nicosia { class GC3DLayer : public ContentLayerTextureMapperImpl::Client { public: GC3DLayer(WebCore::GraphicsContext3D&, WebCore::GraphicsContext3D::RenderStyle); virtual ~GC3DLayer(); ContentLayer& contentLayer() const { return m_contentLayer; } bool makeContextCurrent(); PlatformGraphicsContext3D platformContext(); void swapBuffersIfNeeded() override; private: WebCore::GraphicsContext3D& m_context; std::unique_ptr<WebCore::GLContext> m_glContext; Ref<ContentLayer> m_contentLayer; }; } // namespace Nicosia #endif // USE(NICOSIA) && USE(TEXTURE_MAPPER)