GPULegacyTextureDescriptorMetal.mm [plain text]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPULegacyTextureDescriptor.h"
#if ENABLE(WEBMETAL)
#import "Logging.h"
#import <Metal/Metal.h>
namespace WebCore {
GPULegacyTextureDescriptor::GPULegacyTextureDescriptor(unsigned pixelFormat, unsigned width, unsigned height, bool mipmapped)
{
LOG(WebMetal, "GPULegacyTextureDescriptor::GPULegacyTextureDescriptor()");
m_metal = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:static_cast<MTLPixelFormat>(pixelFormat) width:width height:height mipmapped:mipmapped];
}
unsigned GPULegacyTextureDescriptor::width() const
{
return [m_metal width];
}
void GPULegacyTextureDescriptor::setWidth(unsigned newWidth) const
{
ASSERT(m_metal);
[m_metal setWidth:newWidth];
}
unsigned GPULegacyTextureDescriptor::height() const
{
return [m_metal height];
}
void GPULegacyTextureDescriptor::setHeight(unsigned newHeight) const
{
ASSERT(m_metal);
[m_metal setHeight:newHeight];
}
unsigned GPULegacyTextureDescriptor::sampleCount() const
{
return [m_metal sampleCount];
}
void GPULegacyTextureDescriptor::setSampleCount(unsigned newSampleCount) const
{
ASSERT(m_metal);
[m_metal setSampleCount:newSampleCount];
}
unsigned GPULegacyTextureDescriptor::textureType() const
{
return [m_metal textureType];
}
void GPULegacyTextureDescriptor::setTextureType(unsigned newTextureType) const
{
ASSERT(m_metal);
[m_metal setTextureType:static_cast<MTLTextureType>(newTextureType)];
}
unsigned GPULegacyTextureDescriptor::storageMode() const
{
return [m_metal storageMode];
}
void GPULegacyTextureDescriptor::setStorageMode(unsigned newStorageMode) const
{
[m_metal setStorageMode:static_cast<MTLStorageMode>(newStorageMode)];
}
unsigned GPULegacyTextureDescriptor::usage() const
{
return [m_metal usage];
}
void GPULegacyTextureDescriptor::setUsage(unsigned newUsage) const
{
ASSERT(m_metal);
[m_metal setUsage:newUsage];
}
MTLTextureDescriptor *GPULegacyTextureDescriptor::metal() const
{
return m_metal.get();
}
} // namespace WebCore
#endif