GPUTextureMetal.mm [plain text]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPUTexture.h"
#if ENABLE(WEBGPU)
#import "Logging.h"
#import <Metal/Metal.h>
#import <wtf/BlockObjCExceptions.h>
namespace WebCore {
Ref<GPUTexture> GPUTexture::create(PlatformTextureSmartPtr&& texture)
{
return adoptRef(*new GPUTexture(WTFMove(texture)));
}
GPUTexture::GPUTexture(PlatformTextureSmartPtr&& texture)
: m_platformTexture(WTFMove(texture))
{
}
RefPtr<GPUTexture> GPUTexture::createDefaultTextureView()
{
RetainPtr<MTLTexture> texture;
texture = adoptNS([m_platformTexture newTextureViewWithPixelFormat:m_platformTexture.get().pixelFormat]);
if (!texture) {
LOG(WebGPU, "GPUTexture::createDefaultTextureView(): Unable to create MTLTexture view!");
return nullptr;
}
return GPUTexture::create(WTFMove(texture));
}
} // namespace WebCore
#endif // ENABLE(WEBGPU)