GPUCommandBufferMetal.mm [plain text]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
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* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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#import "config.h"
#import "GPUCommandBuffer.h"
#if ENABLE(WEBGPU)
#import "GPUDevice.h"
#import "GPUQueue.h"
#import "Logging.h"
#import <Metal/Metal.h>
#import <wtf/BlockObjCExceptions.h>
namespace WebCore {
RefPtr<GPUCommandBuffer> GPUCommandBuffer::create(GPUDevice& device)
{
if (!device.platformDevice()) {
LOG(WebGPU, "GPUCommandBuffer::create(): Invalid GPUDevice!");
return nullptr;
}
auto gpuCommandQueue = device.getQueue();
if (!gpuCommandQueue)
return nullptr;
auto mtlQueue = gpuCommandQueue->platformQueue();
PlatformCommandBufferSmartPtr buffer;
BEGIN_BLOCK_OBJC_EXCEPTIONS;
buffer = retainPtr([mtlQueue commandBuffer]);
END_BLOCK_OBJC_EXCEPTIONS;
if (!buffer) {
LOG(WebGPU, "GPUCommandBuffer::create(): Unable to create MTLCommandBuffer!");
return nullptr;
}
return adoptRef(new GPUCommandBuffer(WTFMove(buffer)));
}
GPUCommandBuffer::GPUCommandBuffer(PlatformCommandBufferSmartPtr&& buffer)
: m_platformCommandBuffer(WTFMove(buffer))
{
UNUSED_PARAM(m_platformCommandBuffer);
}
} // namespace WebCore
#endif // ENABLE(WEBGPU)