/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "WebMetalRenderPassAttachmentDescriptor.h" #if ENABLE(WEBMETAL) #include "GPULegacyRenderPassAttachmentDescriptor.h" #include "GPULegacyTexture.h" #include "WebMetalTexture.h" namespace WebCore { WebMetalRenderPassAttachmentDescriptor::WebMetalRenderPassAttachmentDescriptor() { } WebMetalRenderPassAttachmentDescriptor::~WebMetalRenderPassAttachmentDescriptor() = default; unsigned WebMetalRenderPassAttachmentDescriptor::loadAction() const { return descriptor().loadAction(); } void WebMetalRenderPassAttachmentDescriptor::setLoadAction(unsigned newLoadAction) { descriptor().setLoadAction(newLoadAction); } unsigned WebMetalRenderPassAttachmentDescriptor::storeAction() const { return descriptor().storeAction(); } void WebMetalRenderPassAttachmentDescriptor::setStoreAction(unsigned newStoreAction) { descriptor().setStoreAction(newStoreAction); } WebMetalTexture* WebMetalRenderPassAttachmentDescriptor::texture() const { return m_texture.get(); } void WebMetalRenderPassAttachmentDescriptor::setTexture(RefPtr<WebMetalTexture>&& newTexture) { // FIXME: Why can't we set this to null? if (!newTexture) return; m_texture = WTFMove(newTexture); descriptor().setTexture(m_texture->texture()); } } // namespace WebCore #endif