WebMetalCommandQueue.h   [plain text]


/*
 * Copyright (C) 2017 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#pragma once

#if ENABLE(WEBMETAL)

#include "GPULegacyCommandQueue.h"
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>

namespace WebCore {

class WebMetalCommandBuffer;

class WebMetalCommandQueue : public RefCounted<WebMetalCommandQueue> {
public:
    ~WebMetalCommandQueue();
    static Ref<WebMetalCommandQueue> create(GPULegacyCommandQueue&&);

    String label() const { return m_queue.label(); }
    void setLabel(const String& label) { m_queue.setLabel(label); }

    Ref<WebMetalCommandBuffer> createCommandBuffer();

private:
    explicit WebMetalCommandQueue(GPULegacyCommandQueue&&);

    GPULegacyCommandQueue m_queue;
};

} // namespace WebCore

#endif