WebGLContextEvent.cpp   [plain text]


/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
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 *
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#include "config.h"
#include "WebGLContextEvent.h"

#if ENABLE(WEBGL)

namespace WebCore {

WebGLContextEvent::WebGLContextEvent(const AtomicString& type, CanBubble canBubble, IsCancelable cancelable, const String& statusMessage)
    : Event(type, canBubble, cancelable)
    , m_statusMessage(statusMessage)
{
}

WebGLContextEvent::WebGLContextEvent(const AtomicString& type, const Init& initializer, IsTrusted isTrusted)
    : Event(type, initializer, isTrusted)
    , m_statusMessage(initializer.statusMessage)
{
}

WebGLContextEvent::~WebGLContextEvent() = default;

EventInterface WebGLContextEvent::eventInterface() const
{
    return WebGLContextEventInterfaceType;
}

} // namespace WebCore

#endif // ENABLE(WEBGL)