WebMetalRenderPassDepthAttachmentDescriptor.cpp   [plain text]


/*
 * Copyright (C) 2017 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
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 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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#include "config.h"
#include "WebMetalRenderPassDepthAttachmentDescriptor.h"

#if ENABLE(WEBMETAL)

#include "WebMetalTexture.h"

namespace WebCore {

Ref<WebMetalRenderPassDepthAttachmentDescriptor> WebMetalRenderPassDepthAttachmentDescriptor::create(GPULegacyRenderPassDepthAttachmentDescriptor&& descriptor)
{
    return adoptRef(*new WebMetalRenderPassDepthAttachmentDescriptor(WTFMove(descriptor)));
}

WebMetalRenderPassDepthAttachmentDescriptor::WebMetalRenderPassDepthAttachmentDescriptor(GPULegacyRenderPassDepthAttachmentDescriptor&& descriptor)
    : m_descriptor { WTFMove(descriptor) }
{
}

WebMetalRenderPassDepthAttachmentDescriptor::~WebMetalRenderPassDepthAttachmentDescriptor() = default;

double WebMetalRenderPassDepthAttachmentDescriptor::clearDepth() const
{
    return m_descriptor.clearDepth();
}

void WebMetalRenderPassDepthAttachmentDescriptor::setClearDepth(double newClearDepth)
{
    m_descriptor.setClearDepth(newClearDepth);
}

const GPULegacyRenderPassAttachmentDescriptor& WebMetalRenderPassDepthAttachmentDescriptor::descriptor() const
{
    return m_descriptor;
}

} // namespace WebCore

#endif