LibWebRTCAudioModule.h [plain text]
#pragma once
#if USE(LIBWEBRTC)
#include "LibWebRTCMacros.h"
#include <webrtc/rtc_base/messagehandler.h>
#include <webrtc/rtc_base/thread.h>
#include <webrtc/modules/audio_device/include/audio_device.h>
namespace WebCore {
class LibWebRTCAudioModule final : public webrtc::AudioDeviceModule, private rtc::MessageHandler {
WTF_MAKE_FAST_ALLOCATED;
public:
LibWebRTCAudioModule();
private:
template<typename U> U shouldNotBeCalled(U value) const
{
ASSERT_NOT_REACHED();
return value;
}
void AddRef() const final { return; }
rtc::RefCountReleaseStatus Release() const final { return rtc::RefCountReleaseStatus::kOtherRefsRemained; }
void OnMessage(rtc::Message*);
int32_t StartPlayout() final;
int32_t StopPlayout() final;
int32_t RegisterAudioCallback(webrtc::AudioTransport*) final;
bool Playing() const final { return m_isPlaying; }
int32_t ActiveAudioLayer(AudioLayer*) const final { return shouldNotBeCalled(-1); }
int32_t Init() final { return 0; }
int32_t Terminate() final { return 0; }
bool Initialized() const final { return true; }
int16_t PlayoutDevices() final { return 0; }
int16_t RecordingDevices() final { return 0; }
int32_t PlayoutDeviceName(uint16_t, char[webrtc::kAdmMaxDeviceNameSize], char[webrtc::kAdmMaxGuidSize]) final { return 0; }
int32_t RecordingDeviceName(uint16_t, char[webrtc::kAdmMaxDeviceNameSize], char[webrtc::kAdmMaxGuidSize]) final { return 0; }
int32_t SetPlayoutDevice(uint16_t) final { return 0; }
int32_t SetPlayoutDevice(WindowsDeviceType) final { return 0; }
int32_t SetRecordingDevice(uint16_t) final { return 0; }
int32_t SetRecordingDevice(WindowsDeviceType) final { return 0; }
int32_t PlayoutIsAvailable(bool*) final { return shouldNotBeCalled(-1); }
int32_t InitPlayout() final { return 0; }
bool PlayoutIsInitialized() const final { return true; }
int32_t RecordingIsAvailable(bool*) final { return shouldNotBeCalled(-1); }
int32_t InitRecording() final { return 0; }
bool RecordingIsInitialized() const final { return false; }
int32_t StartRecording() final { return 0; }
int32_t StopRecording() final { return 0; }
bool Recording() const final { return 0; }
int32_t InitSpeaker() final { return 0; }
bool SpeakerIsInitialized() const final { return false; }
int32_t InitMicrophone() final { return 0; }
bool MicrophoneIsInitialized() const final { return false; }
int32_t MicrophoneVolumeIsAvailable(bool*) final { return shouldNotBeCalled(-1); }
int32_t SpeakerVolumeIsAvailable(bool*) final { return shouldNotBeCalled(-1); }
int32_t SetSpeakerVolume(uint32_t) final { return shouldNotBeCalled(-1); }
int32_t SpeakerVolume(uint32_t*) const final { return shouldNotBeCalled(-1); }
int32_t MaxSpeakerVolume(uint32_t*) const final { return shouldNotBeCalled(-1); }
int32_t MinSpeakerVolume(uint32_t*) const final { return shouldNotBeCalled(-1); }
int32_t SetMicrophoneVolume(uint32_t) final { return shouldNotBeCalled(-1); }
int32_t MicrophoneVolume(uint32_t*) const final { return shouldNotBeCalled(-1); }
int32_t MaxMicrophoneVolume(uint32_t*) const final { return shouldNotBeCalled(-1); }
int32_t MinMicrophoneVolume(uint32_t*) const final { return shouldNotBeCalled(-1); }
int32_t SpeakerMuteIsAvailable(bool*) final { return shouldNotBeCalled(-1); }
int32_t SetSpeakerMute(bool) final { return shouldNotBeCalled(-1); }
int32_t SpeakerMute(bool*) const final { return shouldNotBeCalled(-1); }
int32_t MicrophoneMuteIsAvailable(bool*) final { return shouldNotBeCalled(-1); }
int32_t SetMicrophoneMute(bool) final { return shouldNotBeCalled(-1); }
int32_t MicrophoneMute(bool*) const final { return shouldNotBeCalled(-1); }
int32_t StereoPlayoutIsAvailable(bool* available) const final { *available = false; return 0; }
int32_t SetStereoPlayout(bool) final { return 0; }
int32_t StereoPlayout(bool*) const final { return shouldNotBeCalled(-1); }
int32_t StereoRecordingIsAvailable(bool* available) const final { *available = false; return 0; }
int32_t SetStereoRecording(bool) final { return 0; }
int32_t StereoRecording(bool*) const final { return shouldNotBeCalled(-1); }
int32_t PlayoutDelay(uint16_t* delay) const final { *delay = 0; return 0; }
bool BuiltInAECIsAvailable() const final { return false; }
bool BuiltInAGCIsAvailable() const final { return false; }
bool BuiltInNSIsAvailable() const final { return false; }
int32_t EnableBuiltInAEC(bool) final { return shouldNotBeCalled(-1); }
int32_t EnableBuiltInAGC(bool) final { return shouldNotBeCalled(-1); }
int32_t EnableBuiltInNS(bool) final { return shouldNotBeCalled(-1); }
#if defined(WEBRTC_IOS)
int GetPlayoutAudioParameters(webrtc::AudioParameters*) const final { return shouldNotBeCalled(-1); }
int GetRecordAudioParameters(webrtc::AudioParameters*) const final { return shouldNotBeCalled(-1); }
#endif
private:
void StartPlayoutOnAudioThread();
void PollFromSource();
std::unique_ptr<rtc::Thread> m_audioTaskRunner;
bool m_isPlaying = false;
webrtc::AudioTransport* m_audioTransport = nullptr;
};
}
#endif // USE(LIBWEBRTC)