/* * Copyright (C) 2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "Pattern.h" #if USE(DIRECT2D) #include "AffineTransform.h" #include "GraphicsContext.h" #include <CoreGraphics/CoreGraphics.h> #include <d2d1.h> #include <wtf/MainThread.h> namespace WebCore { ID2D1BitmapBrush* Pattern::createPlatformPattern(const GraphicsContext& context, float alpha, const AffineTransform& userSpaceTransformation) const { AffineTransform patternTransform = userSpaceTransformation * m_patternSpaceTransformation; auto bitmapBrushProperties = D2D1::BitmapBrushProperties(); bitmapBrushProperties.extendModeX = m_repeatX ? D2D1_EXTEND_MODE_WRAP : D2D1_EXTEND_MODE_CLAMP; bitmapBrushProperties.extendModeY = m_repeatY ? D2D1_EXTEND_MODE_WRAP : D2D1_EXTEND_MODE_CLAMP; auto brushProperties = D2D1::BrushProperties(); brushProperties.transform = patternTransform; brushProperties.opacity = alpha; auto patternImage = tileImage(); auto platformContext = context.platformContext(); RELEASE_ASSERT(platformContext); ID2D1BitmapBrush* patternBrush = nullptr; HRESULT hr = platformContext->CreateBitmapBrush(patternImage.nativeImage(&context).get(), &bitmapBrushProperties, &brushProperties, &patternBrush); ASSERT(SUCCEEDED(hr)); return patternBrush; } } #endif