/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(WEBGPU) #include <wtf/RefCounted.h> #include <wtf/RefPtr.h> #include <wtf/RetainPtr.h> #if PLATFORM(COCOA) OBJC_CLASS MTLTexture; #endif namespace WebCore { class GPUDevice; class GPUDrawable; class GPUTextureDescriptor; class GPUTexture : public RefCounted<GPUTexture> { public: static RefPtr<GPUTexture> create(GPUDevice*, GPUTextureDescriptor*); static RefPtr<GPUTexture> createFromDrawable(GPUDrawable*); WEBCORE_EXPORT ~GPUTexture(); WEBCORE_EXPORT unsigned long width() const; WEBCORE_EXPORT unsigned long height() const; #if PLATFORM(COCOA) WEBCORE_EXPORT MTLTexture *platformTexture(); #endif private: GPUTexture(GPUDevice*, GPUTextureDescriptor*); GPUTexture(GPUDrawable*); #if PLATFORM(COCOA) RetainPtr<MTLTexture> m_texture; #endif }; } // namespace WebCore #endif