RotateTransformOperation.h [plain text]
#pragma once
#include "TransformOperation.h"
#include <wtf/Ref.h>
namespace WebCore {
class RotateTransformOperation final : public TransformOperation {
public:
static Ref<RotateTransformOperation> create(double angle, OperationType type)
{
return adoptRef(*new RotateTransformOperation(0, 0, 1, angle, type));
}
static Ref<RotateTransformOperation> create(double x, double y, double z, double angle, OperationType type)
{
return adoptRef(*new RotateTransformOperation(x, y, z, angle, type));
}
Ref<TransformOperation> clone() const override
{
return adoptRef(*new RotateTransformOperation(m_x, m_y, m_z, m_angle, type()));
}
double x() const { return m_x; }
double y() const { return m_y; }
double z() const { return m_z; }
double angle() const { return m_angle; }
private:
bool isIdentity() const override { return m_angle == 0; }
bool isAffectedByTransformOrigin() const override { return !isIdentity(); }
bool isRepresentableIn2D() const final { return (!m_x && !m_y) || !m_angle; }
bool operator==(const TransformOperation&) const override;
bool apply(TransformationMatrix& transform, const FloatSize& ) const override
{
transform.rotate3d(m_x, m_y, m_z, m_angle);
return false;
}
Ref<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false) override;
void dump(WTF::TextStream&) const final;
RotateTransformOperation(double x, double y, double z, double angle, OperationType type)
: TransformOperation(type)
, m_x(x)
, m_y(y)
, m_z(z)
, m_angle(angle)
{
ASSERT(isRotateTransformOperationType());
}
double m_x;
double m_y;
double m_z;
double m_angle;
};
}
SPECIALIZE_TYPE_TRAITS_TRANSFORMOPERATION(WebCore::RotateTransformOperation, isRotateTransformOperationType())