/* Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) Copyright (C) 2012, 2013 Company 100, Inc. Copyright (C) 2012, 2013 basysKom GmbH This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef TextureMapperFPSCounter_h #define TextureMapperFPSCounter_h #include "FloatPoint.h" #include "TransformationMatrix.h" #include <wtf/MonotonicTime.h> #include <wtf/Noncopyable.h> namespace WebCore { class TextureMapper; class TextureMapperFPSCounter { WTF_MAKE_NONCOPYABLE(TextureMapperFPSCounter); WTF_MAKE_FAST_ALLOCATED; public: WEBCORE_EXPORT TextureMapperFPSCounter(); WEBCORE_EXPORT void updateFPSAndDisplay(TextureMapper&, const FloatPoint& = FloatPoint::zero(), const TransformationMatrix& = TransformationMatrix()); private: bool m_isShowingFPS; Seconds m_fpsInterval; MonotonicTime m_fpsTimestamp; int m_lastFPS; int m_frameCount; }; } // namespace WebCore #endif // TextureMapperFPSCounter_h