/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "GPULibrary.h" #if ENABLE(WEBGPU) #include "GPUDevice.h" #include "GPUFunction.h" #include "Logging.h" namespace WebCore { RefPtr<GPULibrary> GPULibrary::create(GPUDevice* device, const String& sourceCode) { RefPtr<GPULibrary> library = adoptRef(new GPULibrary(device, sourceCode)); return library; } GPULibrary::~GPULibrary() { LOG(WebGPU, "GPULibrary::~GPULibrary()"); } #if !PLATFORM(COCOA) String GPULibrary::label() const { return emptyString(); } void GPULibrary::setLabel(const String&) { } Vector<String> GPULibrary::functionNames() { return { }; } #endif RefPtr<GPUFunction> GPULibrary::functionWithName(const String& name) { return GPUFunction::create(this, name); } } // namespace WebCore #endif