ProgressShadowElement.cpp   [plain text]


/*
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#include "config.h"
#include "ProgressShadowElement.h"

#include "HTMLNames.h"
#include "HTMLProgressElement.h"
#include "RenderProgress.h"
#include <wtf/IsoMallocInlines.h>

namespace WebCore {

WTF_MAKE_ISO_ALLOCATED_IMPL(ProgressShadowElement);

using namespace HTMLNames;

ProgressShadowElement::ProgressShadowElement(Document& document)
    : HTMLDivElement(HTMLNames::divTag, document)
{
}

HTMLProgressElement* ProgressShadowElement::progressElement() const
{
    return downcast<HTMLProgressElement>(shadowHost());
}

bool ProgressShadowElement::rendererIsNeeded(const RenderStyle& style)
{
    RenderObject* progressRenderer = progressElement()->renderer();
    return progressRenderer && !progressRenderer->style().hasAppearance() && HTMLDivElement::rendererIsNeeded(style);
}

ProgressInnerElement::ProgressInnerElement(Document& document)
    : ProgressShadowElement(document)
{
}

RenderPtr<RenderElement> ProgressInnerElement::createElementRenderer(RenderStyle&& style, const RenderTreePosition&)
{
    return createRenderer<RenderProgress>(*this, WTFMove(style));
}

bool ProgressInnerElement::rendererIsNeeded(const RenderStyle& style)
{
    RenderObject* progressRenderer = progressElement()->renderer();
    return progressRenderer && !progressRenderer->style().hasAppearance() && HTMLDivElement::rendererIsNeeded(style);    
}

ProgressBarElement::ProgressBarElement(Document& document)
    : ProgressShadowElement(document)
{
}

ProgressValueElement::ProgressValueElement(Document& document)
    : ProgressShadowElement(document)
{
}

void ProgressValueElement::setWidthPercentage(double width)
{
    setInlineStyleProperty(CSSPropertyWidth, width, CSSPrimitiveValue::CSS_PERCENTAGE);
}

}