DOMPointReadOnly.cpp   [plain text]


/*
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#include "config.h"
#include "DOMPointReadOnly.h"

#include "DOMMatrixReadOnly.h"
#include "DOMPoint.h"

namespace WebCore {
    
ExceptionOr<Ref<DOMPoint>> DOMPointReadOnly::matrixTransform(DOMMatrixInit&& matrixInit) const
{
    auto matrixOrException = DOMMatrixReadOnly::fromMatrix(WTFMove(matrixInit));
    if (matrixOrException.hasException())
        return matrixOrException.releaseException();

    auto matrix = matrixOrException.releaseReturnValue();
    
    double x = this->x();
    double y = this->y();
    double z = this->z();
    double w = this->w();
    matrix->transformationMatrix().map4ComponentPoint(x, y, z, w);
    
    return { DOMPoint::create(x, y, z, w) };
}

} // namespace WebCore