JSAnimationTimelineCustom.cpp   [plain text]


/*
 * Copyright (C) Canon Inc. 2016
 * Copyright (C) 2017 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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#include "config.h"
#include "JSAnimationTimeline.h"

#include "DocumentTimeline.h"
#include "JSDOMBinding.h"
#include "JSDocumentTimeline.h"

using namespace JSC;

namespace WebCore {

JSValue toJSNewlyCreated(ExecState*, JSDOMGlobalObject* globalObject, Ref<AnimationTimeline>&& value)
{
    if (value->isDocumentTimeline())
        return createWrapper<DocumentTimeline>(globalObject, WTFMove(value));
    return createWrapper<AnimationTimeline>(globalObject, WTFMove(value));
}

JSValue toJS(ExecState* state, JSDOMGlobalObject* globalObject, AnimationTimeline& value)
{
    return wrap(state, globalObject, value);
}

} // namespace WebCore