SVGRenderTreeAsText.h   [plain text]


/*
 * Copyright (C) 2004, 2005, 2009 Apple Inc. All rights reserved.
 *
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 *    notice, this list of conditions and the following disclaimer in the
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 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
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#pragma once

#include "RenderTreeAsText.h"
#include <wtf/text/TextStream.h>

namespace WebCore {

class Color;
class FloatRect;
class FloatSize;
class Node;
class RenderImage;
class RenderObject;
class RenderSVGContainer;
class RenderSVGGradientStop;
class RenderSVGImage;
class RenderSVGInlineText;
class RenderSVGResourceContainer;
class RenderSVGShape;
class RenderSVGRoot;
class RenderSVGText;
class AffineTransform;
class SVGUnitTypes;

// functions used by the main RenderTreeAsText code
void write(WTF::TextStream&, const RenderSVGShape&, RenderAsTextBehavior);
void write(WTF::TextStream&, const RenderSVGRoot&, RenderAsTextBehavior);
void writeSVGGradientStop(WTF::TextStream&, const RenderSVGGradientStop&, RenderAsTextBehavior);
void writeSVGResourceContainer(WTF::TextStream&, const RenderSVGResourceContainer&, RenderAsTextBehavior);
void writeSVGContainer(WTF::TextStream&, const RenderSVGContainer&, RenderAsTextBehavior);
void writeSVGImage(WTF::TextStream&, const RenderSVGImage&, RenderAsTextBehavior);
void writeSVGInlineText(WTF::TextStream&, const RenderSVGInlineText&, RenderAsTextBehavior);
void writeSVGText(WTF::TextStream&, const RenderSVGText&, RenderAsTextBehavior);
void writeResources(WTF::TextStream&, const RenderObject&, RenderAsTextBehavior);

// helper operators specific to dumping the render tree. these are used in various classes to dump the render tree
// these could be defined in separate namespace to avoid matching these generic signatures unintentionally.

template<typename Item>
WTF::TextStream& operator<<(WTF::TextStream& ts, const Vector<Item*>& v)
{
    ts << "[";

    for (unsigned i = 0; i < v.size(); i++) {
        ts << *v[i];
        if (i < v.size() - 1)
            ts << ", ";
    }

    ts << "]";
    return ts;
}

template<typename Pointer>
WTF::TextStream& operator<<(WTF::TextStream& ts, Pointer* t)
{
    ts << reinterpret_cast<intptr_t>(t);
    return ts;
}

} // namespace WebCore