SVGInlineFlowBox.h [plain text]
#pragma once
#include "InlineFlowBox.h"
#include "RenderSVGInline.h"
namespace WebCore {
class RenderSVGInlineText;
class SVGInlineFlowBox final : public InlineFlowBox {
WTF_MAKE_ISO_ALLOCATED(SVGInlineFlowBox);
public:
SVGInlineFlowBox(RenderSVGInline& renderer)
: InlineFlowBox(renderer)
, m_logicalHeight(0)
{
}
RenderSVGInline& renderer() { return static_cast<RenderSVGInline&>(InlineFlowBox::renderer()); }
FloatRect calculateBoundaries() const override;
void setLogicalHeight(float h) { m_logicalHeight = h; }
void paintSelectionBackground(PaintInfo&);
private:
bool isSVGInlineFlowBox() const override { return true; }
float virtualLogicalHeight() const override { return m_logicalHeight; }
void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) override;
float m_logicalHeight;
};
}
SPECIALIZE_TYPE_TRAITS_INLINE_BOX(SVGInlineFlowBox, isSVGInlineFlowBox())