SocketStreamHandleImpl.h [plain text]
#pragma once
#include "SocketStreamHandle.h"
#if USE(SOUP)
#include <pal/SessionID.h>
#include <wtf/StreamBuffer.h>
#include <wtf/UniqueArray.h>
#include <wtf/glib/GRefPtr.h>
namespace WebCore {
class SocketStreamError;
class SocketStreamHandleClient;
class SocketStreamHandleImpl final : public SocketStreamHandle {
public:
static Ref<SocketStreamHandleImpl> create(const URL&, SocketStreamHandleClient&, PAL::SessionID, const String&, SourceApplicationAuditToken&&);
virtual ~SocketStreamHandleImpl();
const URL& url() const { return m_url; }
void platformSend(const uint8_t* data, size_t length, Function<void(bool)>&&) final;
void platformSendHandshake(const uint8_t* data, size_t length, const std::optional<CookieRequestHeaderFieldProxy>&, Function<void(bool, bool)>&&) final;
void platformClose() final;
private:
SocketStreamHandleImpl(const URL&, SocketStreamHandleClient&);
size_t bufferedAmount() final;
std::optional<size_t> platformSendInternal(const uint8_t*, size_t);
bool sendPendingData();
void beginWaitingForSocketWritability();
void stopWaitingForSocketWritability();
static void connectedCallback(GObject*, GAsyncResult*, SocketStreamHandleImpl*);
static void readReadyCallback(GInputStream*, GAsyncResult*, SocketStreamHandleImpl*);
static gboolean writeReadyCallback(GPollableOutputStream*, SocketStreamHandleImpl*);
void connected(GRefPtr<GIOStream>&&);
void readBytes(gssize);
void didFail(SocketStreamError&&);
void writeReady();
GRefPtr<GIOStream> m_stream;
GRefPtr<GInputStream> m_inputStream;
GRefPtr<GPollableOutputStream> m_outputStream;
GRefPtr<GSource> m_writeReadySource;
GRefPtr<GCancellable> m_cancellable;
UniqueArray<char> m_readBuffer;
StreamBuffer<uint8_t, 1024 * 1024> m_buffer;
static const unsigned maxBufferSize = 100 * 1024 * 1024;
};
}
#endif