LayoutTreeBuilder.cpp   [plain text]


/*
 * Copyright (C) 2018 Apple Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
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 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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 */

#include "config.h"
#include "LayoutTreeBuilder.h"

#if ENABLE(LAYOUT_FORMATTING_CONTEXT)

#include "DisplayBox.h"
#include "LayoutBlockContainer.h"
#include "LayoutBox.h"
#include "LayoutChildIterator.h"
#include "LayoutContainer.h"
#include "LayoutContext.h"
#include "LayoutInlineBox.h"
#include "LayoutInlineContainer.h"
#include "RenderBlock.h"
#include "RenderChildIterator.h"
#include "RenderElement.h"
#include "RenderInline.h"
#include "RenderStyle.h"
#include "RenderView.h"
#include <wtf/text/TextStream.h>

namespace WebCore {
namespace Layout {

std::unique_ptr<Container> TreeBuilder::createLayoutTree(const RenderView& renderView)
{
    std::unique_ptr<Container> initialContainingBlock(new BlockContainer(std::nullopt, RenderStyle::clone(renderView.style())));
    TreeBuilder::createSubTree(renderView, *initialContainingBlock);
    return initialContainingBlock;
}

void TreeBuilder::createSubTree(const RenderElement& rootRenderer, Container& rootContainer)
{
    auto elementAttributes = [] (const RenderElement& renderer) -> std::optional<Box::ElementAttributes> {
        if (renderer.isDocumentElementRenderer())
            return Box::ElementAttributes { Box::ElementType::Document };
        if (auto* element = renderer.element()) {
            if (element->hasTagName(HTMLNames::bodyTag))
                return Box::ElementAttributes { Box::ElementType::Body };
            if (element->hasTagName(HTMLNames::colTag))
                return Box::ElementAttributes { Box::ElementType::TableColumn };
            if (element->hasTagName(HTMLNames::trTag))
                return Box::ElementAttributes { Box::ElementType::TableRow };
            if (element->hasTagName(HTMLNames::colgroupTag))
                return Box::ElementAttributes { Box::ElementType::TableColumnGroup };
            if (element->hasTagName(HTMLNames::tbodyTag))
                return Box::ElementAttributes { Box::ElementType::TableRowGroup };
            if (element->hasTagName(HTMLNames::theadTag))
                return Box::ElementAttributes { Box::ElementType::TableHeaderGroup };
            if (element->hasTagName(HTMLNames::tfootTag))
                return Box::ElementAttributes { Box::ElementType::TableFooterGroup };
            if (element->hasTagName(HTMLNames::tfootTag))
                return Box::ElementAttributes { Box::ElementType::TableFooterGroup };
            return Box::ElementAttributes { Box::ElementType::GenericElement };
        }
        return std::nullopt;
    };

    for (auto& child : childrenOfType<RenderObject>(rootRenderer)) {
        Box* box = nullptr;

        if (is<RenderElement>(child)) {
            auto& renderer = downcast<RenderElement>(child);
            if (is<RenderBlock>(renderer))
                box = new BlockContainer(elementAttributes(renderer), RenderStyle::clone(renderer.style()));
            else if (is<RenderInline>(renderer))
                box = new InlineContainer(elementAttributes(renderer), RenderStyle::clone(renderer.style()));
        } else if (is<RenderText>(child)) {
            box = new InlineBox( { }, RenderStyle::createAnonymousStyleWithDisplay(rootRenderer.style(), DisplayType::Inline));
            downcast<InlineBox>(*box).setTextContent(downcast<RenderText>(child).originalText());
        } else
            ASSERT_NOT_IMPLEMENTED_YET();

        if (!rootContainer.hasChild()) {
            rootContainer.setFirstChild(*box);
            rootContainer.setLastChild(*box);
        } else {
            auto* lastChild = const_cast<Box*>(rootContainer.lastChild());
            box->setPreviousSibling(*lastChild);
            lastChild->setNextSibling(*box);
            rootContainer.setLastChild(*box);
        }
        box->setParent(rootContainer);

        if (box->isOutOfFlowPositioned()) {
            // Not efficient, but this is temporary anyway.
            // Collect the out-of-flow descendants at the formatting root lever (as opposed to at the containing block level, though they might be the same).
            const_cast<Container&>(box->formattingContextRoot()).addOutOfFlowDescendant(*box);
        }
        if (is<RenderElement>(child))
            createSubTree(downcast<RenderElement>(child), downcast<Container>(*box));
    }
}

#if ENABLE(TREE_DEBUGGING)
static void outputLayoutBox(TextStream& stream, const Box& layoutBox, const Display::Box& displayBox, unsigned depth)
{
    unsigned printedCharacters = 0;
    while (++printedCharacters <= depth * 2)
        stream << " ";

    if (is<InlineContainer>(layoutBox))
        stream << "inline container";
    else if (is<InlineBox>(layoutBox))
        stream << "inline box";
    else if (is<BlockContainer>(layoutBox)) {
        if (!layoutBox.parent())
            stream << "initial ";
        stream << "block container";
    } else
        stream << "box";
    stream << " at [" << displayBox.left() << " " << displayBox.top() << "] size [" << displayBox.width() << " " << displayBox.height() << "]";
    stream << " object [" << &layoutBox << "]";

    stream.nextLine();
}

static void outputLayoutTree(const LayoutContext& layoutContext, TextStream& stream, const Container& rootContainer, unsigned depth)
{
    for (auto& child : childrenOfType<Box>(rootContainer)) {
        outputLayoutBox(stream, child, *layoutContext.displayBoxForLayoutBox(child), depth);
        if (is<Container>(child))
            outputLayoutTree(layoutContext, stream, downcast<Container>(child), depth + 1);
    }
}

void TreeBuilder::showLayoutTree(const LayoutContext& layoutContext, const Container& layoutBox)
{
    TextStream stream(TextStream::LineMode::MultipleLine, TextStream::Formatting::SVGStyleRect);
    outputLayoutBox(stream, layoutBox, *layoutContext.displayBoxForLayoutBox(layoutBox), 0);
    outputLayoutTree(layoutContext, stream, layoutBox, 1);
    WTFLogAlways("%s", stream.release().utf8().data());
}

void printLayoutTreeForLiveDocuments()
{
    for (const auto* document : Document::allDocuments()) {
        if (!document->renderView())
            continue;
        if (document->frame() && document->frame()->isMainFrame())
            fprintf(stderr, "----------------------main frame--------------------------\n");
        fprintf(stderr, "%s\n", document->url().string().utf8().data());
        // FIXME: Need to find a way to output geometry without layout context.
        // Layout::TreeBuilder::showLayoutTree(*TreeBuilder::createLayoutTree(*document->renderView()));
    }
}
#endif

}
}

#endif