TimelineRecordFactory.cpp [plain text]
#include "config.h"
#include "TimelineRecordFactory.h"
#include "Event.h"
#include "FloatQuad.h"
#include "JSMainThreadExecState.h"
#include <JavaScriptCore/InspectorProtocolObjects.h>
#include <JavaScriptCore/ScriptBreakpoint.h>
#include <JavaScriptCore/ScriptCallStack.h>
#include <JavaScriptCore/ScriptCallStackFactory.h>
namespace WebCore {
using namespace Inspector;
Ref<JSON::Object> TimelineRecordFactory::createGenericRecord(double startTime, int maxCallStackDepth)
{
Ref<JSON::Object> record = JSON::Object::create();
record->setDouble("startTime"_s, startTime);
if (maxCallStackDepth) {
Ref<ScriptCallStack> stackTrace = createScriptCallStack(JSMainThreadExecState::currentState(), maxCallStackDepth);
if (stackTrace->size())
record->setValue("stackTrace"_s, stackTrace->buildInspectorArray());
}
return record;
}
Ref<JSON::Object> TimelineRecordFactory::createFunctionCallData(const String& scriptName, int scriptLine)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setString("scriptName"_s, scriptName);
data->setInteger("scriptLine"_s, scriptLine);
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createConsoleProfileData(const String& title)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setString("title"_s, title);
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createProbeSampleData(const ScriptBreakpointAction& action, unsigned sampleId)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setInteger("probeId"_s, action.identifier);
data->setInteger("sampleId"_s, sampleId);
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createEventDispatchData(const Event& event)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setString("type"_s, event.type().string());
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createGenericTimerData(int timerId)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setInteger("timerId"_s, timerId);
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createTimerInstallData(int timerId, Seconds timeout, bool singleShot)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setInteger("timerId"_s, timerId);
data->setInteger("timeout"_s, (int)timeout.milliseconds());
data->setBoolean("singleShot"_s, singleShot);
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createEvaluateScriptData(const String& url, double lineNumber)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setString("url"_s, url);
data->setInteger("lineNumber"_s, lineNumber);
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createTimeStampData(const String& message)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setString("message"_s, message);
return data;
}
Ref<JSON::Object> TimelineRecordFactory::createAnimationFrameData(int callbackId)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setInteger("id"_s, callbackId);
return data;
}
static Ref<JSON::Array> createQuad(const FloatQuad& quad)
{
Ref<JSON::Array> array = JSON::Array::create();
array->pushDouble(quad.p1().x());
array->pushDouble(quad.p1().y());
array->pushDouble(quad.p2().x());
array->pushDouble(quad.p2().y());
array->pushDouble(quad.p3().x());
array->pushDouble(quad.p3().y());
array->pushDouble(quad.p4().x());
array->pushDouble(quad.p4().y());
return array;
}
Ref<JSON::Object> TimelineRecordFactory::createPaintData(const FloatQuad& quad)
{
Ref<JSON::Object> data = JSON::Object::create();
data->setArray("clip"_s, createQuad(quad));
return data;
}
void TimelineRecordFactory::appendLayoutRoot(JSON::Object* data, const FloatQuad& quad)
{
data->setArray("root"_s, createQuad(quad));
}
}