/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "WebGPUDepthStencilState.h" #if ENABLE(WEBGPU) #include "GPUDepthStencilState.h" #include "WebGPUDepthStencilDescriptor.h" #include "WebGPURenderingContext.h" namespace WebCore { Ref<WebGPUDepthStencilState> WebGPUDepthStencilState::create(WebGPURenderingContext* context, WebGPUDepthStencilDescriptor* descriptor) { return adoptRef(*new WebGPUDepthStencilState(context, descriptor)); } WebGPUDepthStencilState::WebGPUDepthStencilState(WebGPURenderingContext* context, WebGPUDepthStencilDescriptor* descriptor) : WebGPUObject(context) { if (!context || !descriptor) return; m_depthStencilState = GPUDepthStencilState::create(context->device().get(), descriptor->depthStencilDescriptor()); } WebGPUDepthStencilState::~WebGPUDepthStencilState() = default; String WebGPUDepthStencilState::label() const { if (!m_depthStencilState) return emptyString(); return m_depthStencilState->label(); } void WebGPUDepthStencilState::setLabel(const String& label) { if (!m_depthStencilState) return; m_depthStencilState->setLabel(label); } } // namespace WebCore #endif