CanvasPattern.h   [plain text]


/*
 * Copyright (C) 2006, 2008, 2017 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
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#pragma once

#include "ExceptionOr.h"
#include <wtf/Forward.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>

namespace WebCore {

class Image;
class Pattern;
struct DOMMatrix2DInit;

class CanvasPattern : public RefCounted<CanvasPattern> {
public:
    static Ref<CanvasPattern> create(Ref<Image>&&, bool repeatX, bool repeatY, bool originClean);
    ~CanvasPattern();

    static bool parseRepetitionType(const String&, bool& repeatX, bool& repeatY);

    Pattern& pattern() { return m_pattern; }
    const Pattern& pattern() const { return m_pattern; }

    bool originClean() const { return m_originClean; }
    
    ExceptionOr<void> setTransform(DOMMatrix2DInit&&);

private:
    CanvasPattern(Ref<Image>&&, bool repeatX, bool repeatY, bool originClean);

    Ref<Pattern> m_pattern;
    bool m_originClean;
};

} // namespace WebCore