AnimationTimeline.h [plain text]
#pragma once
#include "CSSValue.h"
#include "RenderStyle.h"
#include "WebAnimation.h"
#include <wtf/Forward.h>
#include <wtf/HashMap.h>
#include <wtf/ListHashSet.h>
#include <wtf/Optional.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
#include <wtf/Seconds.h>
namespace WebCore {
class CSSAnimation;
class CSSTransition;
class DeclarativeAnimation;
class Element;
class AnimationTimeline : public RefCounted<AnimationTimeline> {
public:
bool isDocumentTimeline() const { return m_classType == DocumentTimelineClass; }
void addAnimation(Ref<WebAnimation>&&);
void removeAnimation(Ref<WebAnimation>&&);
std::optional<double> bindingsCurrentTime();
virtual std::optional<Seconds> currentTime() { return m_currentTime; }
WEBCORE_EXPORT void setCurrentTime(Seconds);
WEBCORE_EXPORT String description();
virtual void pause() { };
virtual void timingModelDidChange() { };
enum class Ordering { Sorted, Unsorted };
const ListHashSet<RefPtr<WebAnimation>>& animations() const { return m_animations; }
Vector<RefPtr<WebAnimation>> animationsForElement(Element&, Ordering ordering = Ordering::Unsorted) const;
void removeAnimationsForElement(Element&);
void cancelDeclarativeAnimationsForElement(Element&);
void animationWasAddedToElement(WebAnimation&, Element&);
void animationWasRemovedFromElement(WebAnimation&, Element&);
void updateCSSAnimationsForElement(Element&, const RenderStyle* currentStyle, const RenderStyle& afterChangeStyle);
void updateCSSTransitionsForElement(Element&, const RenderStyle& currentStyle, const RenderStyle& afterChangeStyle);
virtual ~AnimationTimeline();
protected:
enum ClassType {
DocumentTimelineClass
};
ClassType classType() const { return m_classType; }
explicit AnimationTimeline(ClassType);
bool hasElementAnimations() const { return !m_elementToAnimationsMap.isEmpty() || !m_elementToCSSAnimationsMap.isEmpty() || !m_elementToCSSTransitionsMap.isEmpty(); }
const ListHashSet<WebAnimation*>& animationsWithoutTarget() const { return m_animationsWithoutTarget; }
const HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>>& elementToAnimationsMap() { return m_elementToAnimationsMap; }
const HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>>& elementToCSSAnimationsMap() { return m_elementToCSSAnimationsMap; }
const HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>>& elementToCSSTransitionsMap() { return m_elementToCSSTransitionsMap; }
private:
HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>>& relevantMapForAnimation(WebAnimation&);
void cancelOrRemoveDeclarativeAnimation(RefPtr<DeclarativeAnimation>);
RefPtr<WebAnimation> cssAnimationForElementAndProperty(Element&, CSSPropertyID);
ClassType m_classType;
std::optional<Seconds> m_currentTime;
HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>> m_elementToAnimationsMap;
HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>> m_elementToCSSAnimationsMap;
HashMap<Element*, ListHashSet<RefPtr<WebAnimation>>> m_elementToCSSTransitionsMap;
ListHashSet<RefPtr<WebAnimation>> m_animations;
ListHashSet<WebAnimation*> m_animationsWithoutTarget;
HashMap<Element*, HashMap<String, RefPtr<CSSAnimation>>> m_elementToCSSAnimationByName;
HashMap<Element*, HashMap<CSSPropertyID, RefPtr<CSSTransition>>> m_elementToRunningCSSTransitionByCSSPropertyID;
HashMap<Element*, HashMap<CSSPropertyID, RefPtr<CSSTransition>>> m_elementToCompletedCSSTransitionByCSSPropertyID;
};
}
#define SPECIALIZE_TYPE_TRAITS_ANIMATION_TIMELINE(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \
static bool isType(const WebCore::AnimationTimeline& value) { return value.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()