RealtimeOutgoingAudioSourceLibWebRTC.cpp [plain text]
#include "config.h"
#if USE(LIBWEBRTC) && USE(GSTREAMER)
#include "RealtimeOutgoingAudioSourceLibWebRTC.h"
namespace WebCore {
RealtimeOutgoingAudioSourceLibWebRTC::RealtimeOutgoingAudioSourceLibWebRTC(Ref<MediaStreamTrackPrivate>&& audioSource)
: RealtimeOutgoingAudioSource(WTFMove(audioSource))
{
}
RealtimeOutgoingAudioSourceLibWebRTC::~RealtimeOutgoingAudioSourceLibWebRTC()
{
}
Ref<RealtimeOutgoingAudioSource> RealtimeOutgoingAudioSource::create(Ref<MediaStreamTrackPrivate>&& audioSource)
{
return RealtimeOutgoingAudioSourceLibWebRTC::create(WTFMove(audioSource));
}
void RealtimeOutgoingAudioSourceLibWebRTC::audioSamplesAvailable(const MediaTime&, const PlatformAudioData&, const AudioStreamDescription&,
size_t )
{
}
void RealtimeOutgoingAudioSourceLibWebRTC::pullAudioData()
{
}
bool RealtimeOutgoingAudioSourceLibWebRTC::isReachingBufferedAudioDataHighLimit()
{
return false;
}
bool RealtimeOutgoingAudioSourceLibWebRTC::isReachingBufferedAudioDataLowLimit()
{
return false;
}
bool RealtimeOutgoingAudioSourceLibWebRTC::hasBufferedEnoughData()
{
return false;
}
}
#endif // USE(LIBWEBRTC)