GStreamerAudioCaptureSource.h [plain text]
#pragma once
#if ENABLE(MEDIA_STREAM) && USE(LIBWEBRTC) && USE(GSTREAMER)
#include "GStreamerAudioCapturer.h"
#include "GStreamerCaptureDevice.h"
#include "RealtimeMediaSource.h"
namespace WebCore {
class GStreamerAudioCaptureSource : public RealtimeMediaSource {
public:
static CaptureSourceOrError create(const String& deviceID, const MediaConstraints*);
WEBCORE_EXPORT static AudioCaptureFactory& factory();
const RealtimeMediaSourceCapabilities& capabilities() const override;
const RealtimeMediaSourceSettings& settings() const override;
GstElement* pipeline() { return m_capturer->pipeline(); }
GStreamerCapturer* capturer() { return m_capturer.get(); }
protected:
GStreamerAudioCaptureSource(GStreamerCaptureDevice);
GStreamerAudioCaptureSource(const String& deviceID, const String& name);
virtual ~GStreamerAudioCaptureSource();
void startProducingData() override;
void stopProducingData() override;
mutable std::optional<RealtimeMediaSourceCapabilities> m_capabilities;
mutable std::optional<RealtimeMediaSourceSettings> m_currentSettings;
private:
bool applySampleRate(int) final;
bool isCaptureSource() const final { return true; }
bool applyVolume(double) final { return true; }
std::unique_ptr<GStreamerAudioCapturer> m_capturer;
static GstFlowReturn newSampleCallback(GstElement*, GStreamerAudioCaptureSource*);
void triggerSampleAvailable(GstSample*);
};
}
#endif // ENABLE(MEDIA_STREAM) && USE(LIBWEBRTC) && USE(GSTREAMER)