/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(WEBGPU) #include "PlatformLayer.h" #include <runtime/ArrayBufferView.h> #include <wtf/Forward.h> #include <wtf/RefCounted.h> #if USE(CA) #include "PlatformCALayer.h" #endif #if PLATFORM(COCOA) typedef struct objc_object* id; OBJC_CLASS CALayer; OBJC_CLASS WebGPULayer; #else class WebGPULayer; #endif namespace WebCore { class GPUBuffer; class GPUCommandQueue; class GPUDrawable; class GPULibrary; class GPUTexture; class GPUTextureDescriptor; class GPUDevice : public RefCounted<GPUDevice> { public: WEBCORE_EXPORT static RefPtr<GPUDevice> create(); WEBCORE_EXPORT ~GPUDevice(); void reshape(int width, int height); #if PLATFORM(COCOA) WebGPULayer* layer() { return m_layer.get(); } CALayer* platformLayer() const { return reinterpret_cast<CALayer*>(m_layer.get()); } WEBCORE_EXPORT id platformDevice(); #endif WEBCORE_EXPORT RefPtr<GPUCommandQueue> createCommandQueue(); WEBCORE_EXPORT RefPtr<GPULibrary> createLibrary(const String& sourceCode); WEBCORE_EXPORT RefPtr<GPUBuffer> createBufferFromData(ArrayBufferView* data); WEBCORE_EXPORT RefPtr<GPUTexture> createTexture(GPUTextureDescriptor*); RefPtr<GPUDrawable> getFramebuffer(); void markLayerComposited() { } private: GPUDevice(); #if PLATFORM(COCOA) RetainPtr<WebGPULayer> m_layer; RetainPtr<id> m_device; #endif }; } // namespace WebCore #endif