GPUCommandBufferMetal.mm [plain text]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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*/
#import "config.h"
#import "GPUCommandBuffer.h"
#if ENABLE(WEBGPU)
#import "GPUCommandQueue.h"
#import "GPUDevice.h"
#import "GPUDrawable.h"
#import "Logging.h"
#import <Metal/Metal.h>
#import <wtf/BlockPtr.h>
namespace WebCore {
GPUCommandBuffer::GPUCommandBuffer(GPUCommandQueue* queue)
{
LOG(WebGPU, "GPUCommandBuffer::GPUCommandBuffer()");
if (!queue || !queue->platformCommandQueue())
return;
m_commandBuffer = (MTLCommandBuffer *)[queue->platformCommandQueue() commandBuffer];
}
MTLCommandBuffer *GPUCommandBuffer::platformCommandBuffer()
{
return m_commandBuffer.get();
}
void GPUCommandBuffer::presentDrawable(GPUDrawable* drawable)
{
if (!m_commandBuffer || !drawable->platformDrawable())
return;
[m_commandBuffer presentDrawable:static_cast<id<MTLDrawable>>(drawable->platformDrawable())];
drawable->release();
}
void GPUCommandBuffer::commit()
{
if (!m_commandBuffer)
return;
[m_commandBuffer commit];
}
DOMPromiseProxy<IDLVoid>& GPUCommandBuffer::completed()
{
if (!m_commandBuffer)
return m_completedPromise;
[m_commandBuffer addCompletedHandler:BlockPtr<void (id<MTLCommandBuffer>)>::fromCallable([this, protectedThis = makeRef(*this)] (id<MTLCommandBuffer>) {
callOnMainThread([this, protectedThis = makeRef(*this)] {
this->m_completedPromise.resolve();
});
}).get()];
return m_completedPromise;
}
} // namespace WebCore
#endif