/* * Copyright (C) 2004, 2005, 2006, 2016 Apple Inc. All rights reserved. * Copyright (C) 2007-2008 Torch Mobile, Inc. * Copyright (C) 2012 Company 100 Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "GraphicsTypes.h" #include "ImageOrientation.h" #if USE(CG) #include <wtf/RetainPtr.h> typedef struct CGImage* CGImageRef; #elif USE(CAIRO) #include "RefPtrCairo.h" #elif USE(WINGDI) #include "SharedBitmap.h" #endif #if USE(DIRECT2D) #include "COMPtr.h" #include <d2d1.h> #endif namespace WebCore { class Color; class FloatRect; class IntSize; class GraphicsContext; #if USE(CG) typedef RetainPtr<CGImageRef> NativeImagePtr; #elif USE(DIRECT2D) typedef COMPtr<ID2D1Bitmap> NativeImagePtr; #elif USE(CAIRO) typedef RefPtr<cairo_surface_t> NativeImagePtr; #elif USE(WINGDI) typedef RefPtr<SharedBitmap> NativeImagePtr; #endif IntSize nativeImageSize(const NativeImagePtr&); bool nativeImageHasAlpha(const NativeImagePtr&); Color nativeImageSinglePixelSolidColor(const NativeImagePtr&); void drawNativeImage(const NativeImagePtr&, GraphicsContext&, const FloatRect&, const FloatRect&, const IntSize&, CompositeOperator, BlendMode, const ImageOrientation&); void clearNativeImageSubimages(const NativeImagePtr&); }