MediaStreamAudioSource.cpp [plain text]
#include "config.h"
#include "MediaStreamAudioSource.h"
#if ENABLE(MEDIA_STREAM)
#include "AudioSourceProvider.h"
#include "NotImplemented.h"
#include <wtf/UUID.h>
namespace WebCore {
Ref<MediaStreamAudioSource> MediaStreamAudioSource::create()
{
return adoptRef(*new MediaStreamAudioSource());
}
MediaStreamAudioSource::MediaStreamAudioSource()
: RealtimeMediaSource(ASCIILiteral("WebAudio-") + createCanonicalUUIDString(), RealtimeMediaSource::Type::Audio, "MediaStreamAudioDestinationNode")
{
}
const RealtimeMediaSourceCapabilities& MediaStreamAudioSource::capabilities() const
{
notImplemented();
return RealtimeMediaSourceCapabilities::emptyCapabilities();
}
const RealtimeMediaSourceSettings& MediaStreamAudioSource::settings() const
{
notImplemented();
return m_currentSettings;
}
void MediaStreamAudioSource::addAudioConsumer(AudioDestinationConsumer* consumer)
{
LockHolder locker(m_audioConsumersLock);
m_audioConsumers.append(consumer);
}
bool MediaStreamAudioSource::removeAudioConsumer(AudioDestinationConsumer* consumer)
{
LockHolder locker(m_audioConsumersLock);
size_t pos = m_audioConsumers.find(consumer);
if (pos != notFound) {
m_audioConsumers.remove(pos);
return true;
}
return false;
}
void MediaStreamAudioSource::setAudioFormat(size_t numberOfChannels, float sampleRate)
{
LockHolder locker(m_audioConsumersLock);
for (auto& consumer : m_audioConsumers)
consumer->setFormat(numberOfChannels, sampleRate);
}
void MediaStreamAudioSource::consumeAudio(AudioBus* bus, size_t numberOfFrames)
{
LockHolder locker(m_audioConsumersLock);
for (auto& consumer : m_audioConsumers)
consumer->consumeAudio(bus, numberOfFrames);
}
}
#endif // ENABLE(MEDIA_STREAM)