SVGClipPathElement.h [plain text]
#pragma once
#include "SVGAnimatedBoolean.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGGraphicsElement.h"
#include "SVGUnitTypes.h"
namespace WebCore {
class RenderObject;
class SVGClipPathElement final : public SVGGraphicsElement,
public SVGExternalResourcesRequired {
public:
static Ref<SVGClipPathElement> create(const QualifiedName&, Document&);
private:
SVGClipPathElement(const QualifiedName&, Document&);
bool isValid() const final { return SVGTests::isValid(); }
bool supportsFocus() const final { return false; }
bool needsPendingResourceHandling() const final { return false; }
static bool isSupportedAttribute(const QualifiedName&);
void parseAttribute(const QualifiedName&, const AtomicString&) final;
void svgAttributeChanged(const QualifiedName&) final;
void childrenChanged(const ChildChange&) final;
RenderPtr<RenderElement> createElementRenderer(RenderStyle&&, const RenderTreePosition&) final;
BEGIN_DECLARE_ANIMATED_PROPERTIES(SVGClipPathElement)
DECLARE_ANIMATED_ENUMERATION(ClipPathUnits, clipPathUnits, SVGUnitTypes::SVGUnitType)
DECLARE_ANIMATED_BOOLEAN_OVERRIDE(ExternalResourcesRequired, externalResourcesRequired)
END_DECLARE_ANIMATED_PROPERTIES
};
}