CSSShadowValue.cpp [plain text]
#include "config.h"
#include "CSSShadowValue.h"
#include "CSSPrimitiveValue.h"
#include <wtf/text/StringBuilder.h>
namespace WebCore {
CSSShadowValue::CSSShadowValue(RefPtr<CSSPrimitiveValue>&& x, RefPtr<CSSPrimitiveValue>&& y, RefPtr<CSSPrimitiveValue>&& blur, RefPtr<CSSPrimitiveValue>&& spread, RefPtr<CSSPrimitiveValue>&& style, RefPtr<CSSPrimitiveValue>&& color)
: CSSValue(ShadowClass)
, x(WTFMove(x))
, y(WTFMove(y))
, blur(WTFMove(blur))
, spread(WTFMove(spread))
, style(WTFMove(style))
, color(WTFMove(color))
{
}
String CSSShadowValue::customCSSText() const
{
StringBuilder text;
if (color)
text.append(color->cssText());
if (x) {
if (!text.isEmpty())
text.append(' ');
text.append(x->cssText());
}
if (y) {
if (!text.isEmpty())
text.append(' ');
text.append(y->cssText());
}
if (blur) {
if (!text.isEmpty())
text.append(' ');
text.append(blur->cssText());
}
if (spread) {
if (!text.isEmpty())
text.append(' ');
text.append(spread->cssText());
}
if (style) {
if (!text.isEmpty())
text.append(' ');
text.append(style->cssText());
}
return text.toString();
}
bool CSSShadowValue::equals(const CSSShadowValue& other) const
{
return compareCSSValuePtr(color, other.color)
&& compareCSSValuePtr(x, other.x)
&& compareCSSValuePtr(y, other.y)
&& compareCSSValuePtr(blur, other.blur)
&& compareCSSValuePtr(spread, other.spread)
&& compareCSSValuePtr(style, other.style);
}
}