WebAnimation.h   [plain text]


/*
 * Copyright (C) Canon Inc. 2016
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted, provided that the following conditions
 * are required to be met:
 *
 * 1. Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 * notice, this list of conditions and the following disclaimer in the
 * documentation and/or other materials provided with the distribution.
 * 3. Neither the name of Canon Inc. nor the names of
 * its contributors may be used to endorse or promote products derived
 * from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY CANON INC. AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL CANON INC. AND ITS CONTRIBUTORS BE LIABLE FOR
 * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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 */

#pragma once

#if ENABLE(WEB_ANIMATIONS)

#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
#include <wtf/WeakPtr.h>

namespace WebCore {

class AnimationEffect;
class AnimationTimeline;

class WebAnimation final : public RefCounted<WebAnimation> {
public:
    static RefPtr<WebAnimation> create(AnimationEffect*, AnimationTimeline*);
    ~WebAnimation();

    AnimationEffect* effect() const { return m_effect.get(); }
    AnimationTimeline* timeline() const { return m_timeline.get(); }

    WeakPtr<WebAnimation> createWeakPtr() const { return m_weakPtrFactory.createWeakPtr(); }

private:
    WebAnimation(AnimationEffect*, AnimationTimeline*);

    RefPtr<AnimationEffect> m_effect;
    RefPtr<AnimationTimeline> m_timeline;
    WeakPtrFactory<WebAnimation> m_weakPtrFactory;
};

typedef Vector<WebAnimation *> WebAnimationVector;

} // namespace WebCore

#endif // ENABLE(WEB_ANIMATIONS)