/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(WEBGPU) #include "GPUEnums.h" #include <wtf/RefCounted.h> #include <wtf/RefPtr.h> #include <wtf/RetainPtr.h> #if PLATFORM(COCOA) OBJC_CLASS MTLDepthStencilDescriptor; #endif namespace WebCore { class GPUDepthStencilDescriptor : public RefCounted<GPUDepthStencilDescriptor> { public: static RefPtr<GPUDepthStencilDescriptor> create(); WEBCORE_EXPORT ~GPUDepthStencilDescriptor(); WEBCORE_EXPORT bool depthWriteEnabled() const; WEBCORE_EXPORT void setDepthWriteEnabled(bool); WEBCORE_EXPORT GPUCompareFunction depthCompareFunction() const; WEBCORE_EXPORT void setDepthCompareFunction(GPUCompareFunction); #if PLATFORM(COCOA) WEBCORE_EXPORT MTLDepthStencilDescriptor *platformDepthStencilDescriptor(); #endif private: GPUDepthStencilDescriptor(); #if PLATFORM(COCOA) RetainPtr<MTLDepthStencilDescriptor> m_depthStencilDescriptor; #endif }; } // namespace WebCore #endif