/* * Copyright (C) 2017 Yuichiro Kikura (y.kikura@gmail.com) * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #if ENABLE(WEBGPU) #include "GPUSize.h" #include <wtf/RefCounted.h> #include <wtf/RefPtr.h> #include <wtf/RetainPtr.h> #if PLATFORM(COCOA) OBJC_CLASS MTLComputeCommandEncoder; #endif namespace WebCore { class GPUBuffer; class GPUCommandBuffer; class GPUComputePipelineState; class GPUComputeCommandEncoder : public RefCounted<GPUComputeCommandEncoder> { public: static RefPtr<GPUComputeCommandEncoder> create(GPUCommandBuffer*); WEBCORE_EXPORT ~GPUComputeCommandEncoder(); WEBCORE_EXPORT void setComputePipelineState(GPUComputePipelineState*); WEBCORE_EXPORT void setBuffer(GPUBuffer*, unsigned, unsigned); WEBCORE_EXPORT void dispatch(GPUSize, GPUSize); WEBCORE_EXPORT void endEncoding(); #if PLATFORM(COCOA) WEBCORE_EXPORT MTLComputeCommandEncoder *platformComputeCommandEncoder(); #endif private: GPUComputeCommandEncoder(GPUCommandBuffer*); #if PLATFORM(COCOA) RetainPtr<MTLComputeCommandEncoder> m_computeCommandEncoder; #endif }; } // namespace WebCore #endif