SVGAnimatedRect.h   [plain text]

 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * Library General Public License for more details.
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.

#pragma once

#include "SVGAnimatedPropertyMacros.h"
#include "SVGAnimatedPropertyTearOff.h"
#include "SVGAnimatedTypeAnimator.h"
#include "SVGRect.h"

namespace WebCore {

class SVGRect;

using SVGAnimatedRect = SVGAnimatedPropertyTearOff<SVGRect>;

// Helper macros to declare/define a SVGAnimatedRect object
#define DECLARE_ANIMATED_RECT(UpperProperty, LowerProperty) \
DECLARE_ANIMATED_PROPERTY(SVGAnimatedRect, FloatRect, UpperProperty, LowerProperty, )

#define DEFINE_ANIMATED_RECT(OwnerType, DOMAttribute, UpperProperty, LowerProperty) \
DEFINE_ANIMATED_PROPERTY(AnimatedRect, OwnerType, DOMAttribute, DOMAttribute.localName(), UpperProperty, LowerProperty)

class SVGAnimationElement;

class SVGAnimatedRectAnimator final : public SVGAnimatedTypeAnimator {
    SVGAnimatedRectAnimator(SVGAnimationElement*, SVGElement*);

    std::unique_ptr<SVGAnimatedType> constructFromString(const String&) override;
    std::unique_ptr<SVGAnimatedType> startAnimValAnimation(const SVGElementAnimatedPropertyList&) override;
    void stopAnimValAnimation(const SVGElementAnimatedPropertyList&) override;
    void resetAnimValToBaseVal(const SVGElementAnimatedPropertyList&, SVGAnimatedType&) override;
    void animValWillChange(const SVGElementAnimatedPropertyList&) override;
    void animValDidChange(const SVGElementAnimatedPropertyList&) override;

    void addAnimatedTypes(SVGAnimatedType*, SVGAnimatedType*) override;
    void calculateAnimatedValue(float percentage, unsigned repeatCount, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*, SVGAnimatedType*) override;
    float calculateDistance(const String& fromString, const String& toString) override;

    static bool parseSVGRect(const String&, FloatRect&);

} // namespace WebCore