/* * Copyright (C) 2017 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "GPUTexture.h" #if ENABLE(WEBGPU) #include "GPUDevice.h" #include "GPUDrawable.h" #include "Logging.h" namespace WebCore { RefPtr<GPUTexture> GPUTexture::create(GPUDevice* device, GPUTextureDescriptor* descriptor) { RefPtr<GPUTexture> texture = adoptRef(new GPUTexture(device, descriptor)); return texture; } RefPtr<GPUTexture> GPUTexture::createFromDrawable(GPUDrawable* other) { RefPtr<GPUTexture> texture = adoptRef(new GPUTexture(other)); return texture; } GPUTexture::~GPUTexture() { LOG(WebGPU, "GPUTexture::~GPUTexture()"); } #if !PLATFORM(COCOA) unsigned long GPUTexture::width() const { return 0; } unsigned long GPUTexture::height() const { return 0; } #endif } // namespace WebCore #endif