#pragma once
#include "AffineTransform.h"
#include "Filter.h"
#include "FilterEffect.h"
#include "FloatRect.h"
#include "FloatSize.h"
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/TypeCasts.h>
namespace WebCore {
class SVGFilter final : public Filter {
public:
static Ref<SVGFilter> create(const AffineTransform&, const FloatRect&, const FloatRect&, const FloatRect&, bool);
FloatRect filterRegionInUserSpace() const { return m_filterRegion; }
FloatRect filterRegion() const final { return m_absoluteFilterRegion; }
float applyHorizontalScale(float value) const final;
float applyVerticalScale(float value) const final;
FloatRect sourceImageRect() const final { return m_absoluteSourceDrawingRegion; }
FloatRect targetBoundingBox() const { return m_targetBoundingBox; }
bool isSVGFilter() const final { return true; }
private:
SVGFilter(const AffineTransform& absoluteTransform, const FloatRect& absoluteSourceDrawingRegion, const FloatRect& targetBoundingBox, const FloatRect& filterRegion, bool effectBBoxMode);
FloatRect m_absoluteSourceDrawingRegion;
FloatRect m_targetBoundingBox;
FloatRect m_absoluteFilterRegion;
FloatRect m_filterRegion;
bool m_effectBBoxMode;
};
}
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::SVGFilter)
static bool isType(const WebCore::Filter& filter) { return filter.isSVGFilter(); }
SPECIALIZE_TYPE_TRAITS_END()