/* * Copyright (C) 2009 Apple Inc. All rights reserved. * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include "SocketStreamHandle.h" #if PLATFORM(WIN) #include <winsock2.h> #endif #include "SessionID.h" #include <curl/curl.h> #include <wtf/Deque.h> #include <wtf/Lock.h> #include <wtf/RefCounted.h> #include <wtf/Threading.h> namespace WebCore { class SocketStreamHandleClient; class SocketStreamHandleImpl : public SocketStreamHandle { public: static Ref<SocketStreamHandleImpl> create(const URL& url, SocketStreamHandleClient& client, SessionID) { return adoptRef(*new SocketStreamHandleImpl(url, client)); } virtual ~SocketStreamHandleImpl(); private: SocketStreamHandleImpl(const URL&, SocketStreamHandleClient&); std::optional<size_t> platformSend(const char* data, size_t length) final; void platformClose() final; bool readData(CURL*); bool sendData(CURL*); bool waitForAvailableData(CURL*, std::chrono::milliseconds selectTimeout); void startThread(); void stopThread(); void didReceiveData(); void didOpenSocket(); struct SocketData { SocketData(std::unique_ptr<char[]>&& source, size_t length) { data = WTFMove(source); size = length; } SocketData(SocketData&& other) { data = WTFMove(other.data); size = other.size; other.size = 0; } std::unique_ptr<char[]> data; size_t size { 0 }; }; ThreadIdentifier m_workerThread { 0 }; std::atomic<bool> m_stopThread { false }; Lock m_mutexSend; Lock m_mutexReceive; Deque<SocketData> m_sendData; Deque<SocketData> m_receiveData; }; } // namespace WebCore