/* * Copyright (C) 2016 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once namespace WebCore { enum class GraphicsContext3DPowerPreference { Default, LowPower, HighPerformance }; struct GraphicsContext3DAttributes { // WebGLContextAttributes bool alpha { true }; bool depth { true }; bool stencil { false }; bool antialias { true }; bool premultipliedAlpha { true }; bool preserveDrawingBuffer { false }; bool failIfMajorPerformanceCaveat { false }; using PowerPreference = GraphicsContext3DPowerPreference; PowerPreference powerPreference { PowerPreference::Default }; // Additional attributes. bool forceSoftwareRenderer { false }; bool shareResources { true }; bool useGLES3 { false }; bool noExtensions { false }; float devicePixelRatio { 1 }; PowerPreference initialPowerPreference { PowerPreference::Default }; }; }