#include "config.h"
#include "PendingScript.h"
#include "Element.h"
#include "PendingScriptClient.h"
namespace WebCore {
Ref<PendingScript> PendingScript::create(Element& element, LoadableScript& loadableScript)
{
Ref<PendingScript> pendingScript = adoptRef(*new PendingScript(element, loadableScript));
loadableScript.addClient(pendingScript.get());
return pendingScript;
}
Ref<PendingScript> PendingScript::create(Element& element, TextPosition scriptStartPosition)
{
return adoptRef(*new PendingScript(element, scriptStartPosition));
}
PendingScript::PendingScript(Element& element, TextPosition startingPosition)
: m_element(element)
, m_startingPosition(startingPosition)
{
}
PendingScript::PendingScript(Element& element, LoadableScript& loadableScript)
: m_element(element)
, m_loadableScript(&loadableScript)
{
}
PendingScript::~PendingScript()
{
if (m_loadableScript)
m_loadableScript->removeClient(*this);
}
LoadableScript* PendingScript::loadableScript() const
{
return m_loadableScript.get();
}
void PendingScript::notifyClientFinished()
{
Ref<PendingScript> protectedThis(*this);
if (m_client)
m_client->notifyFinished(*this);
}
void PendingScript::notifyFinished(LoadableScript&)
{
notifyClientFinished();
}
bool PendingScript::isLoaded() const
{
return m_loadableScript && m_loadableScript->isLoaded();
}
bool PendingScript::error() const
{
return m_loadableScript && m_loadableScript->error();
}
void PendingScript::setClient(PendingScriptClient* client)
{
ASSERT(!m_client);
m_client = client;
if (isLoaded())
notifyClientFinished();
}
void PendingScript::clearClient()
{
ASSERT(m_client);
m_client = nullptr;
}
}