MockRealtimeAudioSource.cpp [plain text]
#include "config.h"
#include "MockRealtimeAudioSource.h"
#if ENABLE(MEDIA_STREAM)
#include "Logging.h"
#include "MediaConstraints.h"
#include "NotImplemented.h"
#include "RealtimeMediaSourceSettings.h"
#include "UUID.h"
namespace WebCore {
RefPtr<MockRealtimeAudioSource> MockRealtimeAudioSource::create(const String& name, const MediaConstraints* constraints)
{
auto source = adoptRef(new MockRealtimeAudioSource(name));
if (constraints && source->applyConstraints(*constraints))
source = nullptr;
return source;
}
RefPtr<MockRealtimeAudioSource> MockRealtimeAudioSource::createMuted(const String& name)
{
auto source = adoptRef(new MockRealtimeAudioSource(name));
source->m_muted = true;
return source;
}
MockRealtimeAudioSource::MockRealtimeAudioSource(const String& name)
: MockRealtimeMediaSource(createCanonicalUUIDString(), RealtimeMediaSource::Audio, name)
{
}
void MockRealtimeAudioSource::updateSettings(RealtimeMediaSourceSettings& settings)
{
settings.setVolume(volume());
settings.setEchoCancellation(echoCancellation());
settings.setSampleRate(44100);
}
void MockRealtimeAudioSource::initializeCapabilities(RealtimeMediaSourceCapabilities& capabilities)
{
capabilities.setVolume(CapabilityValueOrRange(0.0, 1.0));
capabilities.setEchoCancellation(RealtimeMediaSourceCapabilities::EchoCancellation::ReadWrite);
capabilities.setSampleRate(CapabilityValueOrRange(44100, 44100));
}
void MockRealtimeAudioSource::initializeSupportedConstraints(RealtimeMediaSourceSupportedConstraints& supportedConstraints)
{
supportedConstraints.setSupportsVolume(true);
supportedConstraints.setSupportsEchoCancellation(true);
supportedConstraints.setSupportsSampleRate(true);
}
}
#endif // ENABLE(MEDIA_STREAM)