AccessibilityNodeObject.h [plain text]
#pragma once
#include "AccessibilityObject.h"
#include "LayoutRect.h"
#include <wtf/Forward.h>
namespace WebCore {
class AXObjectCache;
class Element;
class HTMLLabelElement;
class Node;
enum MouseButtonListenerResultFilter {
ExcludeBodyElement = 1,
IncludeBodyElement,
};
class AccessibilityNodeObject : public AccessibilityObject {
public:
static Ref<AccessibilityNodeObject> create(Node*);
virtual ~AccessibilityNodeObject();
void init() override;
bool canvasHasFallbackContent() const override;
bool isControl() const override;
bool isFieldset() const override;
bool isGroup() const override;
bool isHeading() const override;
bool isHovered() const override;
bool isImage() const override;
bool isImageButton() const override;
bool isInputImage() const override;
bool isLink() const override;
bool isMenu() const override;
bool isMenuBar() const override;
bool isMenuButton() const override;
bool isMenuItem() const override;
bool isMenuRelated() const override;
bool isMultiSelectable() const override;
virtual bool isNativeCheckboxOrRadio() const;
bool isNativeImage() const override;
bool isNativeTextControl() const override;
bool isPasswordField() const override;
AccessibilityObject* passwordFieldOrContainingPasswordField() override;
bool isProgressIndicator() const override;
bool isSearchField() const override;
bool isSlider() const override;
bool isChecked() const override;
bool isEnabled() const override;
bool isIndeterminate() const override;
bool isPressed() const override;
bool isRequired() const override;
bool supportsRequiredAttribute() const override;
bool canSetSelectedAttribute() const override;
void setNode(Node*);
Node* node() const override { return m_node; }
Document* document() const override;
bool canSetFocusAttribute() const override;
int headingLevel() const override;
bool canSetValueAttribute() const override;
String valueDescription() const override;
float valueForRange() const override;
float maxValueForRange() const override;
float minValueForRange() const override;
float stepValueForRange() const override;
AccessibilityObject* selectedRadioButton() override;
AccessibilityObject* selectedTabItem() override;
AccessibilityButtonState checkboxOrRadioValue() const override;
unsigned hierarchicalLevel() const override;
String textUnderElement(AccessibilityTextUnderElementMode = AccessibilityTextUnderElementMode()) const override;
String accessibilityDescriptionForChildren() const;
String accessibilityDescription() const override;
String helpText() const override;
String title() const override;
String text() const override;
String stringValue() const override;
void colorValue(int& r, int& g, int& b) const override;
String ariaLabeledByAttribute() const override;
bool hasAttributesRequiredForInclusion() const final;
void setIsExpanded(bool) override;
Element* actionElement() const override;
Element* mouseButtonListener(MouseButtonListenerResultFilter = ExcludeBodyElement) const;
Element* anchorElement() const override;
AccessibilityObject* menuForMenuButton() const;
virtual void changeValueByPercent(float percentChange);
AccessibilityObject* firstChild() const override;
AccessibilityObject* lastChild() const override;
AccessibilityObject* previousSibling() const override;
AccessibilityObject* nextSibling() const override;
AccessibilityObject* parentObject() const override;
AccessibilityObject* parentObjectIfExists() const override;
void detach(AccessibilityDetachmentType, AXObjectCache*) override;
void childrenChanged() override;
void updateAccessibilityRole() override;
void increment() override;
void decrement() override;
LayoutRect elementRect() const override;
protected:
explicit AccessibilityNodeObject(Node*);
AccessibilityRole m_ariaRole;
bool m_childrenDirty;
mutable AccessibilityRole m_roleForMSAA;
#ifndef NDEBUG
bool m_initialized;
#endif
bool isDetached() const override { return !m_node; }
virtual AccessibilityRole determineAccessibilityRole();
void addChildren() override;
void addChild(AccessibilityObject*) override;
void insertChild(AccessibilityObject*, unsigned index) override;
bool canHaveChildren() const override;
AccessibilityRole ariaRoleAttribute() const override;
virtual AccessibilityRole determineAriaRoleAttribute() const;
AccessibilityRole remapAriaRoleDueToParent(AccessibilityRole) const;
bool isDescendantOfBarrenParent() const override;
void alterSliderValue(bool increase);
void changeValueByStep(bool increase);
bool isGenericFocusableElement() const;
bool isLabelable() const;
HTMLLabelElement* labelForElement(Element*) const;
String textForLabelElement(Element*) const;
String ariaAccessibilityDescription() const;
void ariaLabeledByElements(Vector<Element*>& elements) const;
String accessibilityDescriptionForElements(Vector<Element*> &elements) const;
LayoutRect boundingBoxRect() const override;
String ariaDescribedByAttribute() const override;
Element* menuElementForMenuButton() const;
Element* menuItemElementForMenu() const;
AccessibilityObject* menuButtonForMenu() const;
AccessibilityObject* captionForFigure() const;
private:
bool isAccessibilityNodeObject() const final { return true; }
void accessibilityText(Vector<AccessibilityText>&) override;
virtual void titleElementText(Vector<AccessibilityText>&) const;
void alternativeText(Vector<AccessibilityText>&) const;
void visibleText(Vector<AccessibilityText>&) const;
void helpText(Vector<AccessibilityText>&) const;
String alternativeTextForWebArea() const;
void ariaLabeledByText(Vector<AccessibilityText>&) const;
bool computeAccessibilityIsIgnored() const override;
bool usesAltTagForTextComputation() const;
Node* m_node;
};
}
SPECIALIZE_TYPE_TRAITS_ACCESSIBILITY(AccessibilityNodeObject, isAccessibilityNodeObject())