JSCanvasRenderingContext2DCustom.cpp [plain text]
#include "config.h"
#include "JSCanvasRenderingContext2D.h"
#include "CanvasGradient.h"
#include "CanvasPattern.h"
#include "CanvasRenderingContext2D.h"
#include "CanvasStyle.h"
#include "ExceptionCode.h"
#include "HTMLCanvasElement.h"
#include "HTMLImageElement.h"
#include "ImageData.h"
#include "JSCanvasGradient.h"
#include "JSCanvasPattern.h"
#include "JSHTMLCanvasElement.h"
#include "JSHTMLImageElement.h"
#include "JSImageData.h"
using namespace JSC;
namespace WebCore {
bool JSCanvasRenderingContext2DOwner::isReachableFromOpaqueRoots(JSC::Handle<JSC::Unknown> handle, void*, SlotVisitor& visitor)
{
JSCanvasRenderingContext2D* jsCanvasRenderingContext = jsCast<JSCanvasRenderingContext2D*>(handle.slot()->asCell());
void* root = WebCore::root(jsCanvasRenderingContext->wrapped().canvas());
return visitor.containsOpaqueRoot(root);
}
void JSCanvasRenderingContext2D::visitAdditionalChildren(SlotVisitor& visitor)
{
visitor.addOpaqueRoot(root(wrapped().canvas()));
}
static JSValue toJS(ExecState* exec, JSDOMGlobalObject* globalObject, const CanvasStyle& style)
{
if (style.canvasGradient())
return toJS(exec, globalObject, style.canvasGradient());
if (style.canvasPattern())
return toJS(exec, globalObject, style.canvasPattern());
return jsStringWithCache(exec, style.color());
}
static CanvasStyle toHTMLCanvasStyle(ExecState*, JSValue value)
{
if (!value.isObject())
return CanvasStyle();
JSObject* object = asObject(value);
if (object->inherits(JSCanvasGradient::info()))
return CanvasStyle(&jsCast<JSCanvasGradient*>(object)->wrapped());
if (object->inherits(JSCanvasPattern::info()))
return CanvasStyle(&jsCast<JSCanvasPattern*>(object)->wrapped());
return CanvasStyle();
}
JSValue JSCanvasRenderingContext2D::strokeStyle(ExecState& state) const
{
return toJS(&state, globalObject(), wrapped().strokeStyle());
}
void JSCanvasRenderingContext2D::setStrokeStyle(ExecState& state, JSValue value)
{
CanvasRenderingContext2D& context = wrapped();
if (value.isString()) {
context.setStrokeColor(asString(value)->value(&state));
return;
}
context.setStrokeStyle(toHTMLCanvasStyle(&state, value));
}
JSValue JSCanvasRenderingContext2D::fillStyle(ExecState& state) const
{
return toJS(&state, globalObject(), wrapped().fillStyle());
}
void JSCanvasRenderingContext2D::setFillStyle(ExecState& state, JSValue value)
{
CanvasRenderingContext2D& context = wrapped();
if (value.isString()) {
context.setFillColor(asString(value)->value(&state));
return;
}
context.setFillStyle(toHTMLCanvasStyle(&state, value));
}
}