TimelineRecordFactory.h   [plain text]


/*
 * Copyright (C) 2009 Google Inc. All rights reserved.
 * Copyright (C) 2014 University of Washington.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
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 * notice, this list of conditions and the following disclaimer.
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 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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#ifndef TimelineRecordFactory_h
#define TimelineRecordFactory_h

#include <inspector/InspectorValues.h>
#include <wtf/Forward.h>
#include <wtf/text/WTFString.h>

namespace Inspector {
struct ScriptBreakpointAction;
}

namespace WebCore {

class Event;
class FloatQuad;

class TimelineRecordFactory {
public:
    static Ref<Inspector::InspectorObject> createGenericRecord(double startTime, int maxCallStackDepth);

    static Ref<Inspector::InspectorObject> createFunctionCallData(const String& scriptName, int scriptLine);
    static Ref<Inspector::InspectorObject> createConsoleProfileData(const String& title);
    static Ref<Inspector::InspectorObject> createProbeSampleData(const Inspector::ScriptBreakpointAction&, unsigned sampleId);
    static Ref<Inspector::InspectorObject> createEventDispatchData(const Event&);
    static Ref<Inspector::InspectorObject> createGenericTimerData(int timerId);
    static Ref<Inspector::InspectorObject> createTimerInstallData(int timerId, std::chrono::milliseconds timeout, bool singleShot);
    static Ref<Inspector::InspectorObject> createEvaluateScriptData(const String&, double lineNumber);
    static Ref<Inspector::InspectorObject> createTimeStampData(const String&);
    static Ref<Inspector::InspectorObject> createAnimationFrameData(int callbackId);
    static Ref<Inspector::InspectorObject> createPaintData(const FloatQuad&);

    static void appendLayoutRoot(Inspector::InspectorObject* data, const FloatQuad&);

private:
    TimelineRecordFactory() { }
};

} // namespace WebCore

#endif // !defined(TimelineRecordFactory_h)